For UX design & research
Shape model behavior.
You already design how products behave. Now design how the model behaves — its tone, persona, and boundaries — using the craft you already have.
You already think like a behavior designer.
The skills you use every day are the foundation of shaping AI. This site helps you make the connections and try it out.
A suggested path.
- 01LessonPrompts as designA prompt is a variable you can change and test — not a magic spell.
- 02PlaygroundDiff modeRun one prompt through two configurations side-by-side. The fastest way to feel how prompts shape outputs.
- 03LessonVoice & toneStyle is composable. Move warmth, verbosity, energy, directness as independent dials.
- 04PlaygroundTone dialTreat style as a design token. Move dials for warmth, verbosity, energy, directness — see the prompt compose itself.
- 05LessonPersonas for AICharacter design isn't decoration. Backstory, beliefs, and blind spots shape every response.
- 06PlaygroundPersona labDesign a character — backstory, beliefs, blind spots — and watch the model embody them.
- 07ExperimentDoes the model side with the user?The same question, asked neutrally or after the user says what they think. Measures sycophancy.